

Use minus to reload, and if using a submachine, reload often. Use the arrow pad to switch your weapon and throw the grenades, as the nunchuk control is iffy at best. A lot of effort was put into the controls you can even grab a live grenade and toss it back at the enemy if you're quick and coordinated enough. If it feels weird, a) spend some time learning how to use them, and/or b) adjust the sensitivity settings until they are satisfactory. The aim and move controls are well designed and will react to your movements with the remote and 'chuk.

Each submachinegun aims and fires differently and has a different range, and same goes for the rifles. One of the best aspects of the game is the fact that different weapons. You will experience the terror of firing a single-shot rocket at an approaching enemy tank, use a mortar to destroy a barricade as enemies try to swarm your positions, engage in a tank battle in the ruins of a village and do many more cool things. The scenarios pit the player directly into the chaos of battle, from a mad scramble across open space exposed to enemy fire to gritty clashes in tight quarters where one often has to resort to hand-to-hand combat and a single hand grenade can decide the outcome of the fight. No leaping headshots and similar nonsense here. The gaming experience is realistic, so players who are partial to button-mashing and Rambo-ing their way through waves of hapless enemies will most likely not enjoy it. This review contains spoilers, click expand to view.Īn excellent game, made even more excellent through the combined use of the Wiimote and nunchuk.
